This is the character model I did for a game project which in the end been scraped , so I'm using it as my portfolio. This character is meant to be interact by a player and end up fighting it .These are the amount of poly faces and bones I've applied to the model.
Below here is the animation reel which are : idles and attacksYes, the leaves are manually animated using bones, no plugins or scripts. These was done 3 years ago when I have to experiment things myself.
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